

HBM is far from useless - it’s a really good, compact memory architecture with tons of bandwidth. Find a way to adapt it to DRAM modules and we’re gold.
Worst case we get GPUs that can play AAAA games at 8k 120fps
The Post Ninja


HBM is far from useless - it’s a really good, compact memory architecture with tons of bandwidth. Find a way to adapt it to DRAM modules and we’re gold.
Worst case we get GPUs that can play AAAA games at 8k 120fps


My ask is that DC e held to adhere to environmental regs, rather than be given free rein like they have now


The point to using AI is sending a message - using the big tech’s own tools to compete against them at the lightning pace the tech world moves.


Which I find funny because goldfish actually have pretty good memory.


AMD runs better on linux. Stop feeding nvidia


That’s a greed problem, primarily. Misinformation,platform engagement metrics, job degredation, all part of greed.


They got greedy - bought everything, from memory, electrical equipment, to whole governments, in search of money, forever soiling an emerging new tech with the need for greed


Using AI should not be mandatory to begin with.


Begun, the franchise wars has.


Look, I don’t mind the tag, because it helps with categorization. If someone makes a good game with ai assets, I’m not opposed to it. But I do know that it will be an easy “sea of mucus” filter to eliminate most of the low effort games that get published.


itch.io, the website that is majorly human slop to begin with (I’ve wasted a lot of time looking for stuff there)


ya no pc gaming forever. Consoles are too locked down.


well, to be fair, we trained most models away from non-sfw images, so ugly images get cleaned up to look nice. That’s a consequence of making image models that don’t do things you don’t want your kids to see


They’re cost effective when you set an arbitrarily low speed limit on a historically fast stretch of road. In order to support the $5000+/mo cost of each speed camera, you need to be handing put speeding tickets lile they’re going out of style, which incentivizes doing the first part.
It’s the speed trap town, automated. Also an American problem. Build a town that uses the highway as a main street so you can enforce an arbitrarily low speed limit in city limits and catch people that miss the first speed limit change sign. Because 99 percent of traffic is passing thru, they are less likely to fight it in court. Easy money for the people running the town.
Also they used to use all sorts of tricks, like posting multiple speed limit change signs in short sequence (65->55->45->35 in the same 1/4 mile (400m for you metric people)), then making sure at least one of those signs is partially obscured by an overgrown tree or in the middle of a bend or camo’ed between city info signs, where you’re less likely to see it while concentrating on everything else.


Been a bit of a bother trying to find the actual info and not a rage piece that makes FOX News look sane. And I don’t touch that agency with an 11ft pole.
From what I remember reading, Linus uses LLMs to help during bug hunting - the second pair of eyes. This is actually a useful part of the AI models - they may be awful at code writing, but they do seem to have some capability when looking over code as a first line proofer. That is, it’s useful for you to get a direction as to where to look further with issues.
As for the Assisted-By tag being removed, it was a matter that no one was really using it, making it functionally useless.


It’s the good old copyright Mexican standoff. If it is ruled that decompilations are illegal, that shoots freedom in the foot, and even legal clean-room decomps can be taken out, but also ai models could be much more copyright restricted. It’s both a win and a loss for everyone, as tightening the copyright noose is exactly what companies want, so they have a lot more ammo to shoot at foss projects and competition with.
The other way is that this is considered fair use, as the ai is not verbatim recreating code, it’s recreating its own interpretation of the code, which is a flying spaghetti monster that only looks somewhat like the real thing only if you don’t open the hood. This, of course, opens the door to being able to use ai models to break down things legally, a win for decompilation, a win for security researchers, but also a big L as well, as now obscuring code behind closed source is not good enough.
In either case, hackers and do-bads will run their own models and decompile things faster to find flaws and break stuff. Making it illegal doesn’t stop determined badders from doing it. Pandora’s box is already open, there is no undoing this without society as a whole getting washed away.


I know it will be a buggy mess by lieu of being rushed, but I am giving the benefit of the doubt here, if they can pull it off, cool, if not, meh. Not like I’m interested in the game to begin with.


Good luck, Epic… if the game is a buggy, broken mess, that’s on you.
I have had a long relationship with using Windows and Linux. First off, many years ago, Ubuntu. Before Snaps. It worked well, but compatibility with stuff is very limited. Good for a web browser PC, not good for the daily.
Lubuntu was my go to for a long time, LXDE was a very light desktop and the whole desktop would take 150-300MB of RAM, where Windows took 2-3GB, and even Ubuntu took 600-800 MB (which was a lot ten years ago).
I’d tried many distros - Slackware, Fedora, Mandriva, Ubuntu, Linux Mint, even used Manjaro for a few months, but at the time, the same problems were always present - limited support for anything. Nobody had working GPU drivers in the kernel - all were fb basic drivers that didn’t give you much if any hardware acceleration. Nvidia was proprietary. ATi was proprietary. Their drivers required specific kernels, and would break on anything else. Ditto Intel. Wireless drivers were almost nonexistent. Laptop power management was nonexistent. X Window System is a spaghetti monster.
I’d wanted to Linux for a long time, but these road blockers have always been a problem, and thus I kept running Windows, optimizing it to the 11’s to keep it running smooth.
Enter Valve.
Their real attempt to run games on Linux via Steam Deck, and all the supporting work they did to make that happen smoothly was a game changer. Now, AMD has an open source gpu driver built into the kernel, so does Intel. Nvidia also, but their open source driver needs to cook before it’s actually useful. KDE has a good desktop environment ecosystem now. Proton lets you run almost any game in Linux at native performance.
Early this year, I went all in on Fedora when PCVR Streaming became a working thing. Now we have flatpaks to eliminate the distro release problem. Now we have good drivers - so good wireless pcvr works better in Linux than in Windows on the same system. Linux kernel even has seen a huge upgrade in performance and reliability in part due to this shift, and especially the valve programmers that have made even the old amd graphics drivers work more reliably.
The big difference is, where Windows 11 takes 5-9 GB RAM at the desktop, a similar setup in Fedora (startup apps and stuff) takes 1-3. That’s a big memory budget savings if you’re pinched for RAM.
Now why Fedora KDE and not Arch, CachyOS, or another focused distro? Fedora combines the traditional setup with flatpaks, and they do put effort into making sure updates don’t set your PC on fire. Normal people can use it. It has all the features you’re looking for in regard to general use.